![]() I'm just about 5 hours in to my first playthrough with the release version and it's been a wild ride. Finally got that dealt with, just in time for this to come out, and now I try it again, and it's really darned great so far. I hadnt followed it as closely as I would have liked in the last year due to tendon issues (couldnt use the triggers on a PS4 controller without pain, because. But it's been interesting to watch this evolve over time. Why is it that all of the nests on this mountain are linked? What a spit in the face, to have generated 5 separate nests all with the same inventory.Seriously, I'm surprised by how far this has come since that super early version. It's stated that the Blood Cloakers that make the mountain top their home use their nests to hoard treasure.īut what happens if I put in something of my own? ![]() How about the Blood Cloaker nests atop the Mountain? ![]() This makes sense to some degree, you're exploring Unexplored places as the game's name suggests, however, as you go, living and dying, is there no possibility that some treasure will be put back into those places? I get it, NPCs that you encounter seemingly break all of their gear when you kill them, but would they never end up using a random urn in a obscure location as a stash? ![]() When venturing into caves and ruins looting a treasure chest, or urn, there will never be a time where it will "refresh" giving new loot. Something that I've noted while playing this game is that there's a theme of not wanting to provide too much in the way of loot for the player. ![]()
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